Post by CJ Carter on May 22, 2007 17:43:25 GMT 10
Below, is a list of abilities taken from various sources, namely Wikipedia. If the ability you wish to have is not on this list, feel free to name it and I will add it. Also, abilities that are crossed out have already been taken. Read the rules for further information on this.[/u]
Reply to this thread with this form:Character's Name:
Ability:Taken
Reserved
A
Accelerated healing:
Ability to heal rapidly from any injury; the rate of recovery varies from character to character.
Acid generation:
Ability to generate acid, often manifested through touch or as a spray.
Air and wind manipulation [Aerokinesis]:
Ability to control, generate, or absorb air or wind.
Animation:
Ability to bring inanimate objects to life or to free a person from petrification.
Animal Mimicry:
Ability to take on the abilities of certain animals.
Animal morphing [Animorphing]:
Ability to take on animal forms. May be able to take on the abilities of the altered form.
Astral projection:
Ability to separate and control one's astral body. Sometimes a form of telepathy or magic. See also Possession.
Astral trapping:
Ability to cause an astral projection to stay on the astral plane, usually in one specific place.
B[/u]
Biological manipulation:
Ability to control biology. Biological Manipulators can heal, alter body composition and other things relating to the living body.
Body part substitution:
Ability to replace one's limbs or other body parts with those of another.
C[/u]
Clairvoyance and clairaudience:
Ability to perceive events that are taking place elsewhere or sense places that are not in view. Clairaudience is the auditory equivalent of this. Other remote senses are possible.
Cold manipulation [Cryokinesis]:
Ability to reduce the kinetic energy of atoms and thus reduce temperature, often used to control, generate, or absorb ice.
Concussion beams:
The ability to generate or transform various forms of energy into a "solid" or concussive beam of energy.
Cross-dimensional awareness:
Ability to detect actions and events in other dimensions. This is occasionally used in comics as an awareness of the fourth wall between the characters and the artist or audience.
D[/u]
Danger sense:
Ability to sense personal danger. A form of precognition.
Darkness or shadow manipulation [Umbrakinesis]:
Ability to create or manipulate darkness, often by mentally accessing a dimension of dark energy (the Darkforce dimension in Marvel Comics, and the Shadowlands in DC Comics) and manipulating it. A character with this power may possibly be able to create solid forms or travel via this dimension..
Density Control:
Ability to increase the natural density of objects or possibly even one's self. Typically provides some form of invulnerability.
Dimensional transportation:
Ability to create wormholes, portation "discs", or other spatial portals for transport between two non-adjacent locations
Disintegration:
Ability to disintegrate matter.
Domination and mind-control:
The ability to alter the perceptions of others, and general mind-control.
Duplication:
Ability to create physical clones [Also known as dopplegangers or duplicates] of oneself.
E[/u]
Earth manipulation [Terrakinesis]:
Ability to control the classic element of earth; sand, stone, rock, lava, or dirt.
Echolocation:
Ability to determine location of items in the environment by use of reflected sound waves, whether generated by the character or ambient sound. (Also known as Sonar Sense).
Elasticity:
Ability to stretch, deform, expand and contract one's body into any form they can imagine.
Electrical manipulation [Electrokinesis]:
Ability to control, generate, or absorb electrical fields.
Electrical transportation:
Ability to travel through electrical conduits (such as power lines, or telephone lines), often entering through devices such as televisions, electrical poles, or computers.
Elemental transmutation:
Ability to alter chemical elements, changing them from one substance to another. May be limited to self-transmutation. (Also known as alchemy.)
Empathy:
Ability to read or sense the emotions or feelings of others.
Energy blasts:
Various forms of energy that are expelled from the body.
Energy constructs:
Similar to Force Fields, but far more intricate; the ability to create complex shapes (such as giant boxing gloves or cages) or even functional machinery (such as fire extinguishers or laser rifles) out of solid energy.
Energy conversion:
Ability to absorb one form of energy and convert it into another form of energy.
Enhanced senses:
Enhancements of sight, smell, taste, touch, or hearing.
F
Fire manipulation [Pyrokinesis]:[/i]
Ability to control the kinetic energy of atoms to generate, control or absorb fire.
Flight
In the form of –
Avian (feathered wings)
Bat-winged
Cosmic energy control
Energy aura projection
Gravitational manipulation
Insectoid form
Magnetic levitation
Solar flare
Sonic repulsion field
Telekinetic power
Thermo-chemical reaction control
Wind current control
Force fields:
Energy shields, often invisible or translucent, produced as a form of protection.
G[/u]
Gravity manipulation [Gyrokinesis]:
Ability to manipulate or generate gravitons, or other types of gravitational interactions.
H[/u]
I[/u]
Intangibility or phasing:
Ability to decrease the natural density of objects or possibly even one's self. This includes the ability to phase through solid matter without harm.
Invisibility:
Ability to render the user unseen to the naked eye.
J[/u]
K[/u]
L[/u]
Light manipulation [Photokinesis]:
Ability to control, generate, or absorb photons (particles of light).
Liquification:
Ability to turn partially or completely into a liquid.
M[/u]
Magnetism manipulation [Magnetokinesis]:
Ability to control or generate magnetic fields.
Mass manipulation:
Ability to increase or decrease mass in an object or person.
Matter ingestion:
Ability to consume any sort of matter without any ill effects on the user.
Ability to see and communicate with the dead (ghosts).
Merge:
Ability to temporarily merge two beings into a single being, which results in a completely new and stronger being.
Mind control:
Power to control the actions or reasoning of another.
Molecular manipulation [Molecukinesis]:
Ability to mentally manipulate molecules and objects on a molecular level.
N[/u]
Natural armor:
Having an unusually tough and durable outer shell for skin.
O[/u]
Omni-lingual:
Ability to decipher any language.
Omnipresence:
Ability to be present anywhere.
P[/u]
Pheromone manipulation:
The ability to generate and control pheromones which may have various effects.
Photographic Reflexes:
Ability to mimic any athletic or martial arts movement after seeing it once.
Plant manipulation [Chlorokinesis]:
Ability to accelerate the growth of, control or animate plant life.
Poison:
Ability to assault others with one or more varieties of toxins, with widely disparate effects.
Possession:
Ability to take control of another person’s body via astral projection or mind transfer. A specialized form of Mind Control.
Power Bestowal:
Ability to bestow powers or jump-start latent powers.
Power Mimicry or Absorbtion:
Ability to copy or absorb another's powers or skills.
Power Negation:
Ability to cancel the superpowers or mutations of others.
Ability to sense or recognize superhuman powers.
Precognition:
Ability to perceive the future. Sometimes it is only expressed in vague dreams while asleep, other times it is clear and occurs at will and when awake.
Probability manipulation:
Ability to alter probability, causing unlikely things to happen or likely things to not happen. This is often described in terms of blessings and curses.
Various abilities involving the mind, including (but not limited to): Telekinesis, Telepathy, Clairvoyance, ESP, Ect.
Psionic blast:
Ability to overload another's mind causing pain, memory loss, loss of consciousness, vegetative state or death after having created a psionic link into that person's mind.
Psychic weapons:
Ability to create a weapon, like a knife or grenade, of psionic energy that can harm mentally and not physically.
Psychometry:
Ability to relate details about the past or future condition of an object, person or location, usually by being in close contact with it.
Q[/u]
R[/u]
Radiation manipulation [Radiokinesis]:
Ability to generate or manipulate toxic radiation.
Reactive Adaptation/Evolution:
Ability to develop a resistance or immunity to whatever they were injured by or exposed to. This effect can be permanent or temporary.
S[/u]
Self-detonation or explosion:
Ability to explode ones body mass and reform.
Shapeshifting:
Ability to change appearance or body structure.
Size shifting:
Ability to increase or decrease one's size.
Sonic scream [Another form of Sonokinesis]:
Ability to use one's voice in a manner of offensive or defensive ways.
Sound manipulation [Sonokinesis]:
Ability to mentally manipulate sound waves.
Sublimation:
Ability to transform into a gaseous or mist form.
Summoning:
Ability to summon objects or beings for their assistance.
Superhuman reflexes:
Ability to react faster than a normal human.
Superhuman speed:
Ability to move faster than usual. Often times approaching light speed.
Superhuman strength:
Above normal physical strength.
Super intelligence:
Intelligence far above genius level, often accompanied by the ability to invent incredibly advanced technology.
T[/u]
Technopathy:
Ability to manipulate technology. It could manifest as a special form of electrical manipulation, a special form of shape shifting, or even a special form of ESP.
Ability to manipulate and control objects with the mind, often in ways not visible to the naked eye. An extremely powerful telekinetic might be able to control individual atoms.
Telepathy:
Ability to read the thoughts of, or to mentally communicate with others.
Teleportation:
Ability to move from one place to another without occupying the space in between.
Time manipulation [Chronokinesis]:
Ability to affect the flow of time, slowing, accelerating or even stopping it.
Time travel:
Ability to travel through time.
Transformation:
Ability to transform into substance touched.
U[/u]
V[/u]
W[/u]
Wallcrawling:
Ability cling to objects or surfaces by a variety of means.
Ability to control, generate, or absorb water.
Weather manipulation [Atmokinesis]:
Ability to control or mentally affect the weather.
X[/u]
X-ray Vision:
Ability to see through solid objects.
Y[/u]
Z[/u][/blockquote]